
if minetest.registered_items[charcoals.lump_name] ~= nil then
minetest.register_craft({
	output = "charcoals:charcoal_lump 2",
	type = "cooking",
	recipe = "group:tree",
	cooktime = 4
})

minetest.register_craft({
	type = "fuel",
	recipe = "charcoals:charcoal_lump",
	burntime = 10,
})

minetest.register_craft({
	recipe = {{"charcoals:charcoal_lump"},{"default:stick"}},
	output = "default:torch 4",
})

end
